To compare maze games, I used my partner Elliot’s maze game. His game took much less blocks to program a movement script but it required the player to continuously spam the keys to move. My script had smoother, less robotic movement compared to Elliot. Elliot’s solution also took the least amount of time, as it took longer to program my script. It is hard to determine which script is better, as his script made it easier to program and easier for the player to navigate through the maze as he only moved a set amount of pixels at one time while my script was smooth and provided a challenge for the player.