Take a walk project

In this project I created a realistically walking sprite. While the move functions alone only creates a still straight line movement, I learned that by combining move functions with the change costume functions, a more realistically moving sprite can be created. The most important thing in creating a realistic movement was to use the wait function just at the right point for the right duration. I learned that programs are very sensitive to time and that they are controlled by a really short time interval.

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